Home / Magic: The Gathering / Innistrad: Midnight Hunt / Curse of Surveillance
Curse of Surveillance
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment — Aura Curse

Curse of Surveillance

rare · Enchantment — Aura Curse · Innistrad: Midnight Hunt
$0.23
Low
$0.27
Market
$0.34
High

Oracle Text

Enchant player
At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.

Card Details

-/-Power / Toughness
{4}{U}Mana Cost
6Prints

Character Background

Curse of Surveillance is a classic Innistrad-style political control tool, turning a single player into a source of card advantage for the rest of the table while quietly escalating the pressure on them. At four and a blue, it is slow, but in a dedicated control or value shell it can become a reliable engine, especially in multiplayer formats where you can pick the most threatening opponent and leverage the table against them. Because the enchanted player’s upkeep triggers the draw for “any number of target players other than that player,” the best use is often to reward allies or yourself while keeping the cursed player behind. It pairs especially well with other Curses, since the draw scales with the total number attached, so a deck built around multiple Curses and enchantment support can snowball quickly. In Commander, enchantress-style lists and blue-black or blue-white control builds can use it to convert slow, inevitable pressure into a real win condition.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.23 - $0.34
At the current market price of $0.27.
Average Time to Sell
3 days
At the current market price of $0.27.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Curse of Surveillance is a classic Innistrad-style political control tool, turning a single player into a source of card advantage for the rest of the table while quietly escalating the pressure on them. At four and a blue, it is slow, but in a dedicated control or value shell it can become a reliable engine, especially in multiplayer formats where you can pick the most threatening opponent and leverage the table against them. Because the enchanted player’s upkeep triggers the draw for “any number of target players other than that player,” the best use is often to reward allies or yourself while keeping the cursed player behind. It pairs especially well with other Curses, since the draw scales with the total number attached, so a deck built around multiple Curses and enchantment support can snowball quickly. In Commander, enchantress-style lists and blue-black or blue-white control builds can use it to convert slow, inevitable pressure into a real win condition.

Generated using gpt-5.4-mini · Updated at 2026-10-02 08:10:44 UTC

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