Home / Magic: The Gathering / Modern Horizons 3 / Victimize
Victimize
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Sorcery

Victimize

uncommon · Sorcery · Modern Horizons 3
$0.72
Low
$0.85
Market
$1.06
High

Oracle Text

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Card Details

-/-Power / Toughness
{2}{B}Mana Cost
20Prints

Character Background

Victimize is a quintessential value and recursion spell, best suited to grindy black midrange, sacrifice, and combo shells that can turn one expendable body into a sudden board swing. At three mana, it asks for a creature to be sacrificed, but the exchange is often brutally favorable: two creatures from your graveyard return tapped, effectively converting a token, mana dork, or disposable utility creature into a double reanimation burst. That makes it especially strong with cards that want to die, like creatures with death triggers, recursive token makers, or cheap fodder from sacrifice outlets. In Commander and slower constructed environments, it pairs well with discard, self-mill, and creatures that generate value on entry, since getting them back tapped is still enough to recapture tempo on the following turn. Thematically, it feels like black exploiting the fallen with cold efficiency.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.72 - $1.06
At the current market price of $0.85.
Average Time to Sell
3 days
At the current market price of $0.85.

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Character Background

Victimize is a quintessential value and recursion spell, best suited to grindy black midrange, sacrifice, and combo shells that can turn one expendable body into a sudden board swing. At three mana, it asks for a creature to be sacrificed, but the exchange is often brutally favorable: two creatures from your graveyard return tapped, effectively converting a token, mana dork, or disposable utility creature into a double reanimation burst. That makes it especially strong with cards that want to die, like creatures with death triggers, recursive token makers, or cheap fodder from sacrifice outlets. In Commander and slower constructed environments, it pairs well with discard, self-mill, and creatures that generate value on entry, since getting them back tapped is still enough to recapture tempo on the following turn. Thematically, it feels like black exploiting the fallen with cold efficiency.

Generated using gpt-5.4-mini · Updated at 2026-08-11 14:10:46 UTC

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