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Psychic Frog
Oracle Text
Whenever this creature deals combat damage to a player or planeswalker, draw a card.
Discard a card: Put a +1/+1 counter on this creature.
Exile three cards from your graveyard: This creature gains flying until end of turn.
Card Details
Character Background
Psychic Frog is a two‑mana UB one‑two that functions as a tempo/value hybrid: it pressures early as a cheap attacker that converts combat damage into card advantage and can invest itself to become a bigger threat. The discard-to-put-a-counter ability lets you pump it with discard outlets or sacrifice synergies to trade up or push through damage, while the exile-three-cards-from-your-graveyard activation rewards deliberate self‑milling so it can gain flying on demand and dodge blockers. In practice this card best supports tempo and value builds—think low‑curve blue‑black tempo or midrange shells that want a recurring, evasive source of card draw. Synergize with cheap discard/self‑mill and graveyard fuel (Tormenting Voice or Cathartic Reunion style effects, delve threats, or Stitcher’s Supplier) to fill the yard for the flying activation, and include a bit of recursion or graveyard interaction so exiling three cards remains an investment, not a permanent loss; attack early to draw and convert those cards into tempo.
Generated using gpt-5-mini
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Character Background
Psychic Frog is a two‑mana UB one‑two that functions as a tempo/value hybrid: it pressures early as a cheap attacker that converts combat damage into card advantage and can invest itself to become a bigger threat. The discard-to-put-a-counter ability lets you pump it with discard outlets or sacrifice synergies to trade up or push through damage, while the exile-three-cards-from-your-graveyard activation rewards deliberate self‑milling so it can gain flying on demand and dodge blockers. In practice this card best supports tempo and value builds—think low‑curve blue‑black tempo or midrange shells that want a recurring, evasive source of card draw. Synergize with cheap discard/self‑mill and graveyard fuel (Tormenting Voice or Cathartic Reunion style effects, delve threats, or Stitcher’s Supplier) to fill the yard for the flying activation, and include a bit of recursion or graveyard interaction so exiling three cards remains an investment, not a permanent loss; attack early to draw and convert those cards into tempo.
Generated using gpt-5-mini · Updated at 2026-05-16 14:20:44 UTC
