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Nyxborn Hydra
Oracle Text
Bestow {X}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Reach, trample
This permanent enters with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.
Card Details
Character Background
Nyxborn Hydra is a flexible midrange/value piece that doubles as either a scalable threat or a pump Aura, making it excellent in decks that want resilient threats and incremental advantage rather than raw combo or pure aggro. Cast for XG it becomes a beefy blocker/attacker with reach and trample; cast for Bestow (XGG) it tucks onto a creature and immediately turns that body into a tower of +1/+1s and defensive reach, buying tempo by upgrading a chump into a trade-winning threat. It slots cleanly into +1/+1-counter synergies and enchantment-based builds — consider pairing it with proliferate engines or Doubling Season-style effects to magnify X, or with Kor Spiritdancer and other “enchant creature” payoffs so the act of Bestowing advances your board. Deckbuilding tip: put this in green midrange/stompy shells with a few ways to produce big X early (ramp or extra land drops) and a small package of counter-doublers or aura payoffs to maximize value.
Generated using gpt-5-mini
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Character Background
Nyxborn Hydra is a flexible midrange/value piece that doubles as either a scalable threat or a pump Aura, making it excellent in decks that want resilient threats and incremental advantage rather than raw combo or pure aggro. Cast for XG it becomes a beefy blocker/attacker with reach and trample; cast for Bestow (XGG) it tucks onto a creature and immediately turns that body into a tower of +1/+1s and defensive reach, buying tempo by upgrading a chump into a trade-winning threat. It slots cleanly into +1/+1-counter synergies and enchantment-based builds — consider pairing it with proliferate engines or Doubling Season-style effects to magnify X, or with Kor Spiritdancer and other “enchant creature” payoffs so the act of Bestowing advances your board. Deckbuilding tip: put this in green midrange/stompy shells with a few ways to produce big X early (ramp or extra land drops) and a small package of counter-doublers or aura payoffs to maximize value.
Generated using gpt-5-mini · Updated at 2026-05-16 09:40:42 UTC
