Archway of Innovation

Archway of Innovation

Mana Cost: -

Type: Land

Oracle Text:
This land enters tapped unless you control an Island.
{T}: Add {U}.
{U}, {T}: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Power/Toughness: -/-

Rarity: rare

Prints: View all prints (1) →

Expansion: Modern Horizons 3

Price ( USD): $0.94

USD: $0.94 · EUR: €0.94

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Archway of Innovation is a subtle, blue utility land that best supports artifact-centric combo and tempo builds by turning your board of cheap artifacts and tokens into discount fuel for a single big play; its second ability (for U, tap) gives the next spell you cast improvise, letting artifacts help pay generic costs and effectively reduce expensive blue spells or game-ending artifacts. The land’s enter-tapped clause unless you control an Island is a real tempo consideration—keep at least one basic Island or early blue source so it comes in untapped when you need the burst. Deckbuilding tip: populate the 60 with a critical mass of low-cost artifacts and token producers—zero-mana or one-mana artifact creatures and inexpensive rocks—so improvise is reliably useful, and sequence your activations so you don’t waste artifacts’ mana abilities. Use Archway as a one-shot cheat mechanism: it’s not a mana engine itself but a pay-off card that rewards artifact density and careful timing.

Generated using gpt-5-mini · Updated at 2026-05-16 15:40:47 UTC