Rare
Fabled Passage
Land
Mana Cost:
Type: Sorcery
Oracle Text:
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Draw three cards.
Power/Toughness: -/-
Rarity: common
Prints: View all prints (1) →
Expansion: Mystery Booster 2
Price ( USD): $0.45
USD: $0.45 · EUR: €0.46
Cards frequently seen in the same public decks as this card.
Rare
Land
Uncommon
Artifact
Common
Basic Land — Island
Common
Land
Common
Basic Land — Mountain
Treasure Cruise is a powerful late-game draw spell that best supports value and control builds (and many combo shells) by converting an often-huge graveyard into a near-free Ancestral Recall: with enough cards to Delve away, the eight-mana bill can drop to a single blue to draw three. Deckbuilding should prioritize graveyard density—cheap cantrips and filters like Ponder, Serum Visions or Preordain, fetchlands to mill away and discard outlets or self-mill effects—so you can reliably exile cards to pay the cost; it also slots naturally alongside other Delve payoffs such as Gurmag Angler or even Snapcaster Mage recursion in blue-based midrange lists. In play, be patient: don't commit this before you have the stock to make it cheap, and avoid exiling cards you intend to reuse with Snapcaster. Treasure Cruise is a tool for grinding and explosive card advantage rather than tempo or aggro, rewarding decks built to stock the yard and leverage deep digs into answers and combo pieces.
Generated using gpt-5-mini · Updated at 2026-05-16 09:20:46 UTC