Home / Magic: The Gathering / Mystery Booster 2 / Toofer, Keeper of the Full Grip
Toofer, Keeper of the Full Grip
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Human Gamer

Toofer, Keeper of the Full Grip

rare · Legendary Creature — Human Gamer · Mystery Booster 2
$0.24
Low
$0.28
Market
$0.35
High

Oracle Text

Whenever a spell you control causes you to gain card advantage, each opponent loses 2 life. (You gain card advantage each time a spell you control resolves and you end up having more cards relative to your opponents than before that spell resolved. Divination, Annihilate, and Wrath of God can all be card advantage. And remember: tokens aren't cards!)

Card Details

2/1Power / Toughness
{1}{B}Mana Cost
1Prints

Character Background

Toofer, Keeper of the Full Grip is a delightfully meta black value engine that rewards you for simply ending spells with more cards than you started with. In practice, it best fits control or midrange decks built to trade resources efficiently, because every true card-advantage spell becomes a hidden burn spell for the whole table. A Divination-style draw spell, a removal spell that trades up, or a sweeper like Wrath of God can suddenly drain each opponent for 2, turning ordinary stabilization into a clock. The key is to build around real cards, not tokens, since the reminder text makes clear that token generation won’t trigger him. Pair Toofer with discard, cantrips, and sweepers to keep hands low on both sides while you pull ahead, and look for effects that replace themselves or generate multiple cards at once. He is less about explosive combo and more about converting every efficient answer into incremental inevitability.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.24 - $0.35
At the current market price of $0.28.
Average Time to Sell
3 days
At the current market price of $0.28.

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Character Background

Toofer, Keeper of the Full Grip is a delightfully meta black value engine that rewards you for simply ending spells with more cards than you started with. In practice, it best fits control or midrange decks built to trade resources efficiently, because every true card-advantage spell becomes a hidden burn spell for the whole table. A Divination-style draw spell, a removal spell that trades up, or a sweeper like Wrath of God can suddenly drain each opponent for 2, turning ordinary stabilization into a clock. The key is to build around real cards, not tokens, since the reminder text makes clear that token generation won’t trigger him. Pair Toofer with discard, cantrips, and sweepers to keep hands low on both sides while you pull ahead, and look for effects that replace themselves or generate multiple cards at once. He is less about explosive combo and more about converting every efficient answer into incremental inevitability.

Generated using gpt-5.4-mini · Updated at 2026-08-11 07:40:43 UTC

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