Home / Magic: The Gathering / Mystery Booster 2 / Toddler's Rage
Toddler's Rage
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment — Aura

Toddler's Rage

rare · Enchantment — Aura · Mystery Booster 2
$0.23
Low
$0.27
Market
$0.34
High

Oracle Text

Flash
Enchant creature
Enchanted creature gets +2/+1 and has tantrum. (It's like trample but for blocking.)

Card Details

-/-Power / Toughness
{1}{R}Mana Cost
1Prints

Character Background

Toddler’s Rage is a delightfully sharp red Aura that plays best in aggressive tempo shells, where a small creature can suddenly become a frustratingly efficient attacker or blocker. At just {1}{R}, the flash matters a lot: you can ambush an attacker, force awkward blocks, or turn a harmless early drop into an immediate combat problem. The +2/+1 boost is solid on its own, but the real prize is tantrum, which makes blocking miserable for the opponent in a way that echoes red’s emotional, all-in flavor. This is especially strong on evasive or resilient creatures that want to push damage through while still threatening trades. Deckbuilding-wise, pair it with cheap creatures that can survive removal pressure, or with first strike and combat tricks to maximize the awkwardness of blocks. It fits aggro best, but tempo decks can use it to swing races decisively.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.23 - $0.34
At the current market price of $0.27.
Average Time to Sell
3 days
At the current market price of $0.27.

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Character Background

Toddler’s Rage is a delightfully sharp red Aura that plays best in aggressive tempo shells, where a small creature can suddenly become a frustratingly efficient attacker or blocker. At just {1}{R}, the flash matters a lot: you can ambush an attacker, force awkward blocks, or turn a harmless early drop into an immediate combat problem. The +2/+1 boost is solid on its own, but the real prize is tantrum, which makes blocking miserable for the opponent in a way that echoes red’s emotional, all-in flavor. This is especially strong on evasive or resilient creatures that want to push damage through while still threatening trades. Deckbuilding-wise, pair it with cheap creatures that can survive removal pressure, or with first strike and combat tricks to maximize the awkwardness of blocks. It fits aggro best, but tempo decks can use it to swing races decisively.

Generated using gpt-5.4-mini · Updated at 2026-08-11 06:20:44 UTC

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