Home / Magic: The Gathering / Mystery Booster 2 / Rite of Flame
Rite of Flame
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Sorcery

Rite of Flame

common · Sorcery · Mystery Booster 2
$4.45
Low
$5.24
Market
$6.55
High

Oracle Text

Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.

Card Details

-/-Power / Toughness
{R}Mana Cost
1Prints

Character Background

Rite of Flame is a classic red ritual that best supports combo and explosive tempo plans, turning a single mana into a burst of immediate resources. In practical terms, it effectively refunds itself plus one extra red mana on the first cast, and can scale higher in formats or games where multiple copies have already reached graveyards, making it especially attractive for storm-style decks and spell chains. The card’s flavor feels like a brief, volatile invocation: a spark that multiplies when repeated, mirroring red’s impulsive, all-in energy. Deckbuilding-wise, it pairs well with cheap cantrips, burn spells, and payoff cards that reward casting multiple spells in one turn, such as storm engines or large X-spells. If your list wants to jump from one mana to three or more quickly, Rite of Flame helps bridge that gap, but it is far less appealing in slow control shells that do not convert temporary mana into a decisive advantage.

Generated using gpt-5.4-mini

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Suggested Pricing
$4.45 - $6.55
At the current market price of $5.24.
Average Time to Sell
3 days
At the current market price of $5.24.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Rite of Flame is a classic red ritual that best supports combo and explosive tempo plans, turning a single mana into a burst of immediate resources. In practical terms, it effectively refunds itself plus one extra red mana on the first cast, and can scale higher in formats or games where multiple copies have already reached graveyards, making it especially attractive for storm-style decks and spell chains. The card’s flavor feels like a brief, volatile invocation: a spark that multiplies when repeated, mirroring red’s impulsive, all-in energy. Deckbuilding-wise, it pairs well with cheap cantrips, burn spells, and payoff cards that reward casting multiple spells in one turn, such as storm engines or large X-spells. If your list wants to jump from one mana to three or more quickly, Rite of Flame helps bridge that gap, but it is far less appealing in slow control shells that do not convert temporary mana into a decisive advantage.

Generated using gpt-5.4-mini · Updated at 2026-08-11 00:40:44 UTC

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