Home / Magic: The Gathering / Mystery Booster 2 / Marchesa's Surprise Party
Marchesa's Surprise Party
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Conspiracy — Secret Mission

Marchesa's Surprise Party

rare · Conspiracy — Secret Mission · Mystery Booster 2
$0.26
Low
$0.30
Market
$0.38
High

Oracle Text

(Start the game with this conspiracy face up in the command zone. Before the game, secretly choose one of the following. During your end step, if you meet the condition, you may reveal your choice and turn this card face down. When you do, collect the reward.)
• You've cast three or more spells this turn.
• An opponent lost 6 or more life this turn.
• There are nine or more cards in your graveyard.
Reward — Draw a card.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Marchesa’s Surprise Party feels like a sly under-the-table scheme, fitting for a deck that wants to keep opponents guessing while quietly farming extra cards. Because it rewards one of three different end-game conditions, it best supports flexible value and tempo shells, especially those that can cast multiple cheap spells, chip in with evasive damage, or stock the graveyard naturally. In practice, the easiest line is usually the “three or more spells” mode in a low-curve spellslinger deck, where cantrips, flashback, and free interaction help you trigger it without overcommitting. The life-loss option also plays well in aggressive or burn-adjacent builds, while graveyard-centric lists can reach nine cards almost incidentally through self-mill and fetchlands. Since the reward is only a card draw, the card is modest but reliable: treat it as a hidden smoothing tool that turns your deck’s normal game plan into incremental advantage without spending mana at all.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.26 - $0.38
At the current market price of $0.30.
Average Time to Sell
3 days
At the current market price of $0.30.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Marchesa’s Surprise Party feels like a sly under-the-table scheme, fitting for a deck that wants to keep opponents guessing while quietly farming extra cards. Because it rewards one of three different end-game conditions, it best supports flexible value and tempo shells, especially those that can cast multiple cheap spells, chip in with evasive damage, or stock the graveyard naturally. In practice, the easiest line is usually the “three or more spells” mode in a low-curve spellslinger deck, where cantrips, flashback, and free interaction help you trigger it without overcommitting. The life-loss option also plays well in aggressive or burn-adjacent builds, while graveyard-centric lists can reach nine cards almost incidentally through self-mill and fetchlands. Since the reward is only a card draw, the card is modest but reliable: treat it as a hidden smoothing tool that turns your deck’s normal game plan into incremental advantage without spending mana at all.

Generated using gpt-5.4-mini · Updated at 2026-08-11 05:40:43 UTC

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