Rebuild the City

Rebuild the City

Mana Cost: {3}{B}{R}{G}

Type: Sorcery

Oracle Text:
Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)

Power/Toughness: -/-

Rarity: rare

Prints: View all prints (1) →

Expansion: March of the Machine: The Aftermath

Public Decks Using This Card

No public decks are currently using this card.

Character Background

“Rebuild the City” reads like a civil architect’s decree, transforming a single patch of ground into a fortified district—each chosen land becomes three 3/3 extensions of itself, complete with vigilance and menace, yet still answerable to summoning sickness. In practice, you want a land that already matters, since these tokens keep the land’s original types and therefore can carry crucial synergies: in a value- or control-leaning shell, select a fetchable or utility land that participates in your plan (such as producing card advantage, enabling “enter/land” triggers, or feeding graveyard/enchantment interactions), then follow up by stabilizing the board with durable attackers that don’t lose tempo on the first turn. This card primarily supports a value midrange to control strategy, turning one land into immediate pressure while maintaining defensive capability through vigilance. Deckbuild by pairing it with land-matters effects, blink/recursion, and token synergies—so every rebuilt “district” multiplies your long-term engine instead of being a one-off spectacle.

Generated using gpt-5.4-nano · Updated at 2026-03-28 15:17:02 UTC