Home / Magic: The Gathering / March of the Machine: The Aftermath / Nahiri's Resolve
Nahiri's Resolve
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment

Nahiri's Resolve

rare · Enchantment · March of the Machine: The Aftermath
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Creatures you control get +1/+0 and have haste.
At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.

Card Details

-/-Power / Toughness
{3}{R}{W}Mana Cost
5Prints

Character Background

Nahiri’s Resolve fits best in aggressive or midrange “go-wide then keep pressure” plans, especially in red-white decks that want to turn every creature into an immediate threat. The anthem of +1/+0 and haste pushes damage through fast, while the end-step exile clause gives your board a pseudo-blink safety valve for nontoken creatures and artifacts. In practice, that means you can attack freely, then “save” key permanents from removal, sweepers, or unfavorable combat, only to redeploy them at the next upkeep ready to swing again. It pairs well with creatures that have strong enters-the-battlefield effects, since exiling and returning them can effectively reuse those triggers, and with artifact-heavy builds that include value pieces like Treasure-support payoffs or utility artifacts. Because the returned cards come back under their owner’s control, it also works as a way to reset your board after overcommitting, making it especially strong in tempo-oriented decks that want both pressure and resilience.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Nahiri’s Resolve fits best in aggressive or midrange “go-wide then keep pressure” plans, especially in red-white decks that want to turn every creature into an immediate threat. The anthem of +1/+0 and haste pushes damage through fast, while the end-step exile clause gives your board a pseudo-blink safety valve for nontoken creatures and artifacts. In practice, that means you can attack freely, then “save” key permanents from removal, sweepers, or unfavorable combat, only to redeploy them at the next upkeep ready to swing again. It pairs well with creatures that have strong enters-the-battlefield effects, since exiling and returning them can effectively reuse those triggers, and with artifact-heavy builds that include value pieces like Treasure-support payoffs or utility artifacts. Because the returned cards come back under their owner’s control, it also works as a way to reset your board after overcommitting, making it especially strong in tempo-oriented decks that want both pressure and resilience.

Generated using gpt-5.4-mini · Updated at 2026-08-21 19:20:44 UTC

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