Home / Magic: The Gathering / March of the Machine: The Aftermath / Feast of the Victorious Dead
Feast of the Victorious Dead
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Enchantment

Feast of the Victorious Dead

uncommon · Enchantment · March of the Machine: The Aftermath
$0.20
Low
$0.24
Market
$0.30
High

Oracle Text

At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among any number of creatures you control.

Card Details

-/-Power / Toughness
{W}{B}Mana Cost
4Prints

Character Background

Feast of the Victorious Dead is a clean Orzhov value engine that rewards you for doing what black-white decks already want: trade resources, survive the skirmish, and convert every casualty into inevitability. In a control or midrange shell, it turns removal spells, combat trades, and sacrifice fodder into a steady end-step swing of life plus permanent board growth, making it especially punishing in grindy games. The best synergy is with repeatable death triggers or disposable creatures—think token makers, sacrifice outlets, and recursive threats—because you want at least one creature dying each turn to keep the enchantment on. Since the counters can be spread among any number of your creatures, you can either widen an army of tokens or concentrate them on evasive threats for a fast clock. Build around cheap interaction and resilient bodies, and this card quietly snowballs every exchange in your favor.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.20 - $0.30
At the current market price of $0.24.
Average Time to Sell
3 days
At the current market price of $0.24.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Feast of the Victorious Dead is a clean Orzhov value engine that rewards you for doing what black-white decks already want: trade resources, survive the skirmish, and convert every casualty into inevitability. In a control or midrange shell, it turns removal spells, combat trades, and sacrifice fodder into a steady end-step swing of life plus permanent board growth, making it especially punishing in grindy games. The best synergy is with repeatable death triggers or disposable creatures—think token makers, sacrifice outlets, and recursive threats—because you want at least one creature dying each turn to keep the enchantment on. Since the counters can be spread among any number of your creatures, you can either widen an army of tokens or concentrate them on evasive threats for a fast clock. Build around cheap interaction and resilient bodies, and this card quietly snowballs every exchange in your favor.

Generated using gpt-5.4-mini · Updated at 2026-08-21 17:20:43 UTC

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