Home / Magic: The Gathering / The Lord of the Rings: Tales of Middle-earth / Gandalf's Sanction
Gandalf's Sanction
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Sorcery

Gandalf's Sanction

uncommon · Sorcery · The Lord of the Rings: Tales of Middle-earth
$0.34
Low
$0.40
Market
$0.50
High

Oracle Text

Gandalf's Sanction deals X damage to target creature, where X is the number of instant and sorcery cards in your graveyard. Excess damage is dealt to that creature's controller instead.

Card Details

-/-Power / Toughness
{1}{U}{R}Mana Cost
2Prints

Character Background

Gandalf’s Sanction is a clean Izzet-flavored removal spell that rewards the classic spellslinger game plan, especially tempo and value decks that naturally stock the graveyard with cheap instants and sorceries. In practice, it starts as flexible spot removal and scales into a brutal finisher, since excess damage spills over to the creature’s controller—meaning a late-game cast can function like both a kill spell and a burn spell. The card is at its best in lists packed with cantrips, counterspells, burn, and cheap interaction, where self-milling or repeated trading quickly boosts X. It also pairs nicely with cards that recast spells from the graveyard or care about instant/sorcery count, because every spell cast before it increases lethality. Thematically, it feels like Gandalf’s measured judgment: precise against a threat, but increasingly punishing when the battlefield has already been softened by arcane momentum.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.34 - $0.50
At the current market price of $0.40.
Average Time to Sell
3 days
At the current market price of $0.40.

Public Decks Using This Card

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Character Background

Gandalf’s Sanction is a clean Izzet-flavored removal spell that rewards the classic spellslinger game plan, especially tempo and value decks that naturally stock the graveyard with cheap instants and sorceries. In practice, it starts as flexible spot removal and scales into a brutal finisher, since excess damage spills over to the creature’s controller—meaning a late-game cast can function like both a kill spell and a burn spell. The card is at its best in lists packed with cantrips, counterspells, burn, and cheap interaction, where self-milling or repeated trading quickly boosts X. It also pairs nicely with cards that recast spells from the graveyard or care about instant/sorcery count, because every spell cast before it increases lethality. Thematically, it feels like Gandalf’s measured judgment: precise against a threat, but increasingly punishing when the battlefield has already been softened by arcane momentum.

Generated using gpt-5.4-mini · Updated at 2026-10-08 05:10:44 UTC

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