Viewing offers in Near Mint condition
Windbrisk Heights
Oracle Text
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
{T}: Add {W}.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Card Details
Set
Character Background
Windbrisk Heights is a classic payoff land for white aggressive decks, and in the Fallout setting it reads like a fortified overlook where a raiding party waits for the perfect moment to strike. Mechanically, it best supports go-wide aggro and token strategies, with a touch of tempo and value: the Hideaway trigger can tuck away a high-impact spell, then your reward comes after you attack with three or more creatures in a turn. That means the ideal build wants cheap bodies, evasive attackers, and ways to keep the pressure on so the condition is easy to meet. Token makers, convoke-style boards, or anthem effects all improve its ceiling, while spells with expensive mana costs become especially attractive Hideaway targets. Because it enters tapped, you usually want only a modest number of copies and to play it in decks that can afford a slightly slower land drop in exchange for a huge swing turn.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Windbrisk Heights
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Windbrisk Heights is a classic payoff land for white aggressive decks, and in the Fallout setting it reads like a fortified overlook where a raiding party waits for the perfect moment to strike. Mechanically, it best supports go-wide aggro and token strategies, with a touch of tempo and value: the Hideaway trigger can tuck away a high-impact spell, then your reward comes after you attack with three or more creatures in a turn. That means the ideal build wants cheap bodies, evasive attackers, and ways to keep the pressure on so the condition is easy to meet. Token makers, convoke-style boards, or anthem effects all improve its ceiling, while spells with expensive mana costs become especially attractive Hideaway targets. Because it enters tapped, you usually want only a modest number of copies and to play it in decks that can afford a slightly slower land drop in exchange for a huge swing turn.
Generated using gpt-5.4-mini · Updated at 2026-09-05 14:10:44 UTC
