Home / Magic: The Gathering / The Lost Caverns of Ixalan / Vanguard of the Rose
Vanguard of the Rose
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Vampire Knight

Vanguard of the Rose

uncommon · Creature — Vampire Knight · The Lost Caverns of Ixalan
$0.02
Low
$0.02
Market
$0.03
High

Oracle Text

{1}, Sacrifice another creature or artifact: This creature gains indestructible until end of turn. Tap it.

Card Details

3/1Power / Toughness
{1}{W}Mana Cost
1Prints

Character Background

Vanguard of the Rose reads like a compact tempo-aggro piece that doubles as a sacrificial insurance policy: a cheap {1}{W} 3/1 that pressures life totals while offering a reactive {1}, Sacrifice another creature or artifact ability to give it indestructible until end of turn (and tap it). The card best supports aggressive or tempo decks that can produce low-value fodder—1/1 token generators, Treasure artifacts, or spare creatures—to both push damage and buy the Knight out of combat or a board wipe. Practically, it’s a bluff-and-save tool: sacrifice a token pre-wrath or in response to removal to keep the 3/1 on board, or use the activation mid-combat to survive lethal blocks; remember the ability taps it, so plan attacks and timing accordingly. Deckbuilding tip: include reliable token engines plus at least one repeatable sacrifice outlet and at least one payoff that cares about deaths (triggered-value or artifact synergies) to turn those discarded pieces into card advantage or incremental wins.

Generated using gpt-5-mini

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Suggested Pricing
$0.02 - $0.03
At the current market price of $0.02.
Average Time to Sell
3 days
At the current market price of $0.02.

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Character Background

Vanguard of the Rose reads like a compact tempo-aggro piece that doubles as a sacrificial insurance policy: a cheap {1}{W} 3/1 that pressures life totals while offering a reactive {1}, Sacrifice another creature or artifact ability to give it indestructible until end of turn (and tap it). The card best supports aggressive or tempo decks that can produce low-value fodder—1/1 token generators, Treasure artifacts, or spare creatures—to both push damage and buy the Knight out of combat or a board wipe. Practically, it’s a bluff-and-save tool: sacrifice a token pre-wrath or in response to removal to keep the 3/1 on board, or use the activation mid-combat to survive lethal blocks; remember the ability taps it, so plan attacks and timing accordingly. Deckbuilding tip: include reliable token engines plus at least one repeatable sacrifice outlet and at least one payoff that cares about deaths (triggered-value or artifact synergies) to turn those discarded pieces into card advantage or incremental wins.

Generated using gpt-5-mini · Updated at 2026-05-16 19:40:45 UTC

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