Home / Magic: The Gathering / Kaldheim Commander / Casualties of War
Casualties of War
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Sorcery

Casualties of War

rare · Sorcery · Kaldheim Commander
$0.26
Low
$0.31
Market
$0.39
High

Oracle Text

Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.

Card Details

-/-Power / Toughness
{2}{B}{B}{G}{G}Mana Cost
11Prints

Character Background

Casualties of War is a brutally efficient payoff for black-green midrange and control shells that want to turn one expensive sorcery into a swing so large the opponent never recovers. In Fallout, the name and the “choose one or more” design feel like a battlefield cleanup after the bombs fall: you’re not just answering a threat, you’re erasing multiple fronts at once. In gameplay, the card is at its best when you can hit a creature plus a planeswalker, or a land plus a key mana rock, creating a massive tempo and card-advantage swing. It pairs especially well with ramp from Llanowar Elves-style effects, Treasure generation, or slower Golgari/Jund builds that can survive to six mana. Deckbuilding tip: include ways to protect your own board, since this is most powerful when you’ve already developed threats and can convert the opponent’s loss into immediate pressure.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.26 - $0.39
At the current market price of $0.31.
Average Time to Sell
3 days
At the current market price of $0.31.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Casualties of War is a brutally efficient payoff for black-green midrange and control shells that want to turn one expensive sorcery into a swing so large the opponent never recovers. In Fallout, the name and the “choose one or more” design feel like a battlefield cleanup after the bombs fall: you’re not just answering a threat, you’re erasing multiple fronts at once. In gameplay, the card is at its best when you can hit a creature plus a planeswalker, or a land plus a key mana rock, creating a massive tempo and card-advantage swing. It pairs especially well with ramp from Llanowar Elves-style effects, Treasure generation, or slower Golgari/Jund builds that can survive to six mana. Deckbuilding tip: include ways to protect your own board, since this is most powerful when you’ve already developed threats and can convert the opponent’s loss into immediate pressure.

Generated using gpt-5.4-mini · Updated at 2026-08-11 04:20:43 UTC

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