Home / Magic: The Gathering / Foundations Jumpstart / Zealot of the God-Pharaoh
Zealot of the God-Pharaoh
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Minotaur Archer

Zealot of the God-Pharaoh

common · Creature — Minotaur Archer · Foundations Jumpstart
$0.18
Low
$0.21
Market
$0.26
High

Oracle Text

{4}{R}: This creature deals 2 damage to target opponent or planeswalker.

Card Details

4/3Power / Toughness
{3}{R}Mana Cost
5Prints

Character Background

Zealot of the God-Pharaoh is a straightforward but resonant threat for red decks that want to keep pressure on while turning excess mana into reach. A 4/3 for four mana is already respectable in an aggro or midrange shell, and the activated ability gives it a late-game role as a repeatable source of damage to finish off an opponent or pick off a planeswalker. In practice, it supports tempo and aggressive attrition plans best: attack early, then cash in spare mana when combat stalls. Because the activation costs five total mana each time, it pairs well with ramping red shells, mana rocks, or decks that expect longer games and want a mana sink. It also works nicely with effects that grant haste or untap creatures, letting you apply pressure immediately or threaten multiple activations over a turn cycle. The “God-Pharaoh” flavor suggests devoted service and relentless punishment, which fits its gameplay: a zealot that keeps burning away at the enemy even when the battlefield slows.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.18 - $0.26
At the current market price of $0.21.
Average Time to Sell
3 days
At the current market price of $0.21.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Zealot of the God-Pharaoh is a straightforward but resonant threat for red decks that want to keep pressure on while turning excess mana into reach. A 4/3 for four mana is already respectable in an aggro or midrange shell, and the activated ability gives it a late-game role as a repeatable source of damage to finish off an opponent or pick off a planeswalker. In practice, it supports tempo and aggressive attrition plans best: attack early, then cash in spare mana when combat stalls. Because the activation costs five total mana each time, it pairs well with ramping red shells, mana rocks, or decks that expect longer games and want a mana sink. It also works nicely with effects that grant haste or untap creatures, letting you apply pressure immediately or threaten multiple activations over a turn cycle. The “God-Pharaoh” flavor suggests devoted service and relentless punishment, which fits its gameplay: a zealot that keeps burning away at the enemy even when the battlefield slows.

Generated using gpt-5.4-mini · Updated at 2026-08-21 14:10:48 UTC

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