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Wind Spirit
Oracle Text
Flying
Menace (This creature can't be blocked except by two or more creatures.)
Card Details
Set
Character Background
Wind Spirit from Ice Age is a simple but very effective midgame threat that fits best in tempo or control shells that want to pressure life totals while keeping the board light. A 3/2 flyer for five mana is already respectable in an older Limited environment, and menace makes it awkward to block even in the air: the opponent usually needs multiple creatures ready, so Wind Spirit can keep pecking away or force poor trades. It pairs especially well with bounce, tap effects, and combat tricks that clear the path for a decisive attack; in Constructed-style deckbuilding, cards that grant evasion or punish blocking, like additional tempo spells, make it shine as a persistent finisher. The elemental spirit flavor suits its role nicely: elusive, hard to pin down, and always slipping past defenses.
Generated using gpt-5.4-mini
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Character Background
Wind Spirit from Ice Age is a simple but very effective midgame threat that fits best in tempo or control shells that want to pressure life totals while keeping the board light. A 3/2 flyer for five mana is already respectable in an older Limited environment, and menace makes it awkward to block even in the air: the opponent usually needs multiple creatures ready, so Wind Spirit can keep pecking away or force poor trades. It pairs especially well with bounce, tap effects, and combat tricks that clear the path for a decisive attack; in Constructed-style deckbuilding, cards that grant evasion or punish blocking, like additional tempo spells, make it shine as a persistent finisher. The elemental spirit flavor suits its role nicely: elusive, hard to pin down, and always slipping past defenses.
Generated using gpt-5.4-mini · Updated at 2026-08-11 17:10:46 UTC
