Home / Magic: The Gathering / Ice Age / Soul Kiss
Soul Kiss
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Enchantment — Aura

Soul Kiss

common · Enchantment — Aura · Ice Age
$0.11
Low
$0.13
Market
$0.16
High

Oracle Text

Enchant creature
{B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.

Card Details

-/-Power / Toughness
{2}{B}Mana Cost
1Prints

Character Background

Soul Kiss is a classic Ice Age-era Aura that rewards patient, resourceful play, making it most at home in black tempo or midrange shells that can turn life into combat advantage. For three mana, it asks you to commit to a creature, then lets you repeatedly pump it for a modest but efficient burst: {B}, pay 1 life for +2/+2, up to three times a turn. That means even a small evasive creature can suddenly threaten a huge hit, especially when you can protect it or force awkward blocks. The best synergies are with lifelink, deathtouch, or creatures that already want to attack, since the life payment becomes easier to recoup or less painful to spend. It also pairs well with low-cost black removal, clearing blockers so the enchanted creature can convert the bonus into damage. Because it’s an Aura, careful deckbuilding matters: choose resilient threats and avoid overcommitting if your opponent has bounce or removal.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.11 - $0.16
At the current market price of $0.13.
Average Time to Sell
3 days
At the current market price of $0.13.

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Character Background

Soul Kiss is a classic Ice Age-era Aura that rewards patient, resourceful play, making it most at home in black tempo or midrange shells that can turn life into combat advantage. For three mana, it asks you to commit to a creature, then lets you repeatedly pump it for a modest but efficient burst: {B}, pay 1 life for +2/+2, up to three times a turn. That means even a small evasive creature can suddenly threaten a huge hit, especially when you can protect it or force awkward blocks. The best synergies are with lifelink, deathtouch, or creatures that already want to attack, since the life payment becomes easier to recoup or less painful to spend. It also pairs well with low-cost black removal, clearing blockers so the enchanted creature can convert the bonus into damage. Because it’s an Aura, careful deckbuilding matters: choose resilient threats and avoid overcommitting if your opponent has bounce or removal.

Generated using gpt-5.4-mini · Updated at 2026-08-11 09:10:45 UTC

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