Home / Magic: The Gathering / Ice Age / Kjeldoran Skyknight
Kjeldoran Skyknight
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Creature — Human Knight

Kjeldoran Skyknight

common · Creature — Human Knight · Ice Age
$0.14
Low
$0.17
Market
$0.21
High

Oracle Text

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Card Details

1/1Power / Toughness
{2}{W}Mana Cost
1Prints

Character Background

Kjeldoran Skyknight is a classic Ice Age tempo piece: a cheap evasive threat that pressures life totals while also discouraging awkward blocks. A 1/1 for three mana looks modest, but flying plus first strike makes it excellent for chipping in safely and deterring small fliers or ground defenders that might otherwise trade up. Banding is the real old-school wrinkle, and in practice it rewards careful combat planning rather than raw aggression alone. In a white tempo or control shell, it works best alongside other banding creatures or cards that force combat math to become miserable for the opponent, since grouped attacks and blocks can protect key attackers or spread damage favorably. Deckbuilding tip: pair it with anthem effects or equipment, because any boost dramatically improves its clock and combat presence. The card fits the feel of a disciplined aerial knight from Kjeldor—precise, coordinated, and dangerous in the air.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.14 - $0.21
At the current market price of $0.17.
Average Time to Sell
3 days
At the current market price of $0.17.

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Character Background

Kjeldoran Skyknight is a classic Ice Age tempo piece: a cheap evasive threat that pressures life totals while also discouraging awkward blocks. A 1/1 for three mana looks modest, but flying plus first strike makes it excellent for chipping in safely and deterring small fliers or ground defenders that might otherwise trade up. Banding is the real old-school wrinkle, and in practice it rewards careful combat planning rather than raw aggression alone. In a white tempo or control shell, it works best alongside other banding creatures or cards that force combat math to become miserable for the opponent, since grouped attacks and blocks can protect key attackers or spread damage favorably. Deckbuilding tip: pair it with anthem effects or equipment, because any boost dramatically improves its clock and combat presence. The card fits the feel of a disciplined aerial knight from Kjeldor—precise, coordinated, and dangerous in the air.

Generated using gpt-5.4-mini · Updated at 2026-08-11 12:40:42 UTC

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