Home / Magic: The Gathering / Ice Age / Drought
Drought
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Enchantment

Drought

uncommon · Enchantment · Ice Age
$0.26
Low
$0.30
Market
$0.38
High

Oracle Text

At the beginning of your upkeep, sacrifice this enchantment unless you pay {W}{W}.
Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.
Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.

Card Details

-/-Power / Toughness
{2}{W}{W}Mana Cost
1Prints

Character Background

Drought is a punishing white enchantment from Ice Age that turns the battlefield arid for any deck leaning on black mana, making it especially attractive in control or prison-style strategies that want to slow the game while staying ahead on board. Its upkeep tax is real—failing to keep paying {W}{W} will make it disappear—but if you can sustain the cost, it can cripple opposing spell chains and shut down activated abilities that rely on black mana symbols. It shines best when paired with effects that protect enchantments or with mana bases that already favor Plains-heavy builds, since you want to keep your own white resources stable while your opponent is squeezed. A strong deckbuilding tip is to combine it with other mana denial pieces or board stalls, forcing black decks to choose between developing threats and sacrificing Swamps just to function.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.26 - $0.38
At the current market price of $0.30.
Average Time to Sell
3 days
At the current market price of $0.30.

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Character Background

Drought is a punishing white enchantment from Ice Age that turns the battlefield arid for any deck leaning on black mana, making it especially attractive in control or prison-style strategies that want to slow the game while staying ahead on board. Its upkeep tax is real—failing to keep paying {W}{W} will make it disappear—but if you can sustain the cost, it can cripple opposing spell chains and shut down activated abilities that rely on black mana symbols. It shines best when paired with effects that protect enchantments or with mana bases that already favor Plains-heavy builds, since you want to keep your own white resources stable while your opponent is squeezed. A strong deckbuilding tip is to combine it with other mana denial pieces or board stalls, forcing black decks to choose between developing threats and sacrificing Swamps just to function.

Generated using gpt-5.4-mini · Updated at 2026-08-11 01:10:49 UTC

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