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The Locust God
Oracle Text
Flying
Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.
{2}{U}{R}: Draw a card, then discard a card.
When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
Card Details
Character Background
The Locust God is a classic value-engine and combo-adjacent threat that rewards any deck built to turn cards into board presence. In Magic: The Gathering, its flying 4/4 body is already respectable, but the real pressure comes from every card draw becoming a hasty 1/1 flying Insect, letting you go wide without spending extra mana on creatures. That makes it especially strong in Izzet tempo or control shells that naturally play cantrips, wheel effects, and instant-speed interaction; even a single big draw spell can flood the battlefield. The activated loot ability smooths hands and triggers itself, while the death trigger makes removal awkward by returning it to hand. Deckbuilding-wise, pair it with cheap card draw, wheels like Windfall-style effects, and sacrifice-resistant token payoffs to convert velocity into inevitability. It wants to keep cards moving and punish opponents for letting you refill.
Generated using gpt-5.4-mini
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Character Background
The Locust God is a classic value-engine and combo-adjacent threat that rewards any deck built to turn cards into board presence. In Magic: The Gathering, its flying 4/4 body is already respectable, but the real pressure comes from every card draw becoming a hasty 1/1 flying Insect, letting you go wide without spending extra mana on creatures. That makes it especially strong in Izzet tempo or control shells that naturally play cantrips, wheel effects, and instant-speed interaction; even a single big draw spell can flood the battlefield. The activated loot ability smooths hands and triggers itself, while the death trigger makes removal awkward by returning it to hand. Deckbuilding-wise, pair it with cheap card draw, wheels like Windfall-style effects, and sacrifice-resistant token payoffs to convert velocity into inevitability. It wants to keep cards moving and punish opponents for letting you refill.
Generated using gpt-5.4-mini · Updated at 2026-08-27 00:40:45 UTC
