Home / Magic: The Gathering / The Hobbit / The Lonely Mountain
The Lonely Mountain
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Land — Mountain

The Lonely Mountain

rare · Land — Mountain · The Hobbit
$5.22
Low
$6.14
Market
$7.68
High

Oracle Text

({T}: Add {R}.)
This land enters tapped unless you control an Equipment.
{4}{R}, {T}: Create a 2/2 red Dwarf creature token. This ability costs {1} less to activate for each Equipment you control. Activate only as a sorcery.

Card Details

-/-Power / Toughness
-Mana Cost
4Prints

Character Background

The Lonely Mountain is a nicely thematic utility land that rewards the classic Equipment-heavy red plan: suit up, attack, and turn your gear into extra bodies. As a Mountain it fixes mana cleanly, but the tapped clause means it asks for deckbuilding commitment; in practice, it shines best in aggressive or midrange value shells that can reliably control an Equipment early. Once online, the activated ability becomes a steady source of board presence, and the cost reduction for each Equipment you control can make it surprisingly efficient in the late game, especially in a deck with cheap pieces like Bonesplitter-style tools or reusable equipment from artifact-centric builds. Because the token comes at sorcery speed, it’s less of a combat trick and more of a grind engine, helping you recover after removal or widen a stalled board. In Limited, it’s a premium pick if you can support the Equipment count.

Generated using gpt-5.4-mini

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Suggested Pricing
$5.22 - $7.68
At the current market price of $6.14.
Average Time to Sell
3 days
At the current market price of $6.14.

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Character Background

The Lonely Mountain is a nicely thematic utility land that rewards the classic Equipment-heavy red plan: suit up, attack, and turn your gear into extra bodies. As a Mountain it fixes mana cleanly, but the tapped clause means it asks for deckbuilding commitment; in practice, it shines best in aggressive or midrange value shells that can reliably control an Equipment early. Once online, the activated ability becomes a steady source of board presence, and the cost reduction for each Equipment you control can make it surprisingly efficient in the late game, especially in a deck with cheap pieces like Bonesplitter-style tools or reusable equipment from artifact-centric builds. Because the token comes at sorcery speed, it’s less of a combat trick and more of a grind engine, helping you recover after removal or widen a stalled board. In Limited, it’s a premium pick if you can support the Equipment count.

Generated using gpt-5.4-mini · Updated at 2026-08-21 21:40:44 UTC

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