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Supper for Spiders
Oracle Text
Put onto the battlefield under your control all creature cards in your opponents' graveyards that were put there from the battlefield this turn. They are Food artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life." (They lose all other types and subtypes.)
Card Details
Set
Character Background
Supper for Spiders is a sly, black-aligned swing card that fits best in control or midrange shells looking to punish combat and mass removal while converting the table’s losses into your gain. At instant speed, it lets you wait until creatures die from the battlefield this turn, then steal every qualifying body from opposing graveyards and turn them into Food artifacts, which is both flavorful and strategically disruptive: your opponents’ creatures are no longer creatures, but life-padding resources you can cash in later. The best use case is after a sweeper, sacrifice chain, or profitable blocks, especially in multiplayer where the card can net multiple threats at once. Pair it with sacrifice outlets, drain payoffs, or blink-like effects that encourage creatures to die on the battlefield rather than exile. Because the stolen cards become Food, artifact synergies and recursion tools that care about artifacts can add extra value, making this a potent recovery tool that also fuels attrition.
Generated using gpt-5.4-mini
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Character Background
Supper for Spiders is a sly, black-aligned swing card that fits best in control or midrange shells looking to punish combat and mass removal while converting the table’s losses into your gain. At instant speed, it lets you wait until creatures die from the battlefield this turn, then steal every qualifying body from opposing graveyards and turn them into Food artifacts, which is both flavorful and strategically disruptive: your opponents’ creatures are no longer creatures, but life-padding resources you can cash in later. The best use case is after a sweeper, sacrifice chain, or profitable blocks, especially in multiplayer where the card can net multiple threats at once. Pair it with sacrifice outlets, drain payoffs, or blink-like effects that encourage creatures to die on the battlefield rather than exile. Because the stolen cards become Food, artifact synergies and recursion tools that care about artifacts can add extra value, making this a potent recovery tool that also fuels attrition.
Generated using gpt-5.4-mini · Updated at 2026-08-21 21:10:49 UTC
