Home / Magic: The Gathering / Historic Anthology 3 / Honden of Infinite Rage
Honden of Infinite Rage
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Legendary Enchantment — Shrine

Honden of Infinite Rage

uncommon · Legendary Enchantment — Shrine · Historic Anthology 3
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.

Card Details

-/-Power / Toughness
{2}{R}Mana Cost
4Prints

Character Background

Honden of Infinite Rage is a classic value engine that turns a modest three-mana investment into a recurring source of pressure, especially in Shrine-heavy control or midrange shells. Each upkeep it scales with every Shrine you control, so it rewards a dedicated enchantment plan far more than a lone copy; in a deck with multiple Hondens, it quickly becomes a repeatable removal spell or a finisher pointed straight at the opponent’s face. Its best home is usually a slower, grindier strategy that can protect its board while it assembles enchantments and rides inevitability. A strong deckbuilding tip is to pair it with Shrine tutors and enchantment recursion, then include enough interaction to buy time until the damage snowballs. Because it can target any target, it also helps clear small utility creatures or planeswalkers, making it flexible and surprisingly threatening despite its innocent cost.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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No public decks are currently using this card.

Character Background

Honden of Infinite Rage is a classic value engine that turns a modest three-mana investment into a recurring source of pressure, especially in Shrine-heavy control or midrange shells. Each upkeep it scales with every Shrine you control, so it rewards a dedicated enchantment plan far more than a lone copy; in a deck with multiple Hondens, it quickly becomes a repeatable removal spell or a finisher pointed straight at the opponent’s face. Its best home is usually a slower, grindier strategy that can protect its board while it assembles enchantments and rides inevitability. A strong deckbuilding tip is to pair it with Shrine tutors and enchantment recursion, then include enough interaction to buy time until the damage snowballs. Because it can target any target, it also helps clear small utility creatures or planeswalkers, making it flexible and surprisingly threatening despite its innocent cost.

Generated using gpt-5.4-mini · Updated at 2026-09-05 14:10:46 UTC

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