Zell Dincht

Zell Dincht

Mana Cost: {2}{R}

Type: Legendary Creature — Human Monk

Oracle Text:
You may play an additional land on each of your turns.
Zell Dincht gets +1/+0 for each land you control.
At the beginning of your end step, return a land you control to its owner's hand.

Power/Toughness: 0/3

Rarity: rare

Prints: View all prints (1) →

Expansion: Final Fantasy

Price ( USD): $0.34

USD: $0.34 · EUR: €0.32

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Zell Dincht reads like a monk who channels the battlefield itself into raw power: his static +1/+0 per land turns every land drop into incremental offense while the extra land play each turn accelerates your curve. The end-step bounce is a built-in drawback that becomes a design feature if you build around it—Zell best supports a tempo/value aggro strategy that leverages repeated land ETB effects and landfall engines rather than pure long-term ramp. Practical synergies include utility lands with one‑shot ETBs (Bojuka Bog, Ghost Quarter/Field of Ruin, Evolving Wilds variants) so the returned land can be replayed for repeated effects, and cards that let you play extra lands or profit from lands entering (Exploration/Azusa-style engines, or landfall creatures). Deckbuilding tips: pack cheap interaction and card draw to smooth the tempo loss from the bounce, bias your manabase toward lands whose ETB you want to reuse, and remember Zell is Legendary—he’s best as a single, recurring-threat finisher in a land-centric aggro/value shell.

Generated using gpt-5-mini · Updated at 2026-05-16 10:40:44 UTC