Home / Magic: The Gathering / Final Fantasy / You're Not Alone
You're Not Alone
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Instant

You're Not Alone

common · Instant · Final Fantasy
$0.14
Low
$0.16
Market
$0.20
High

Oracle Text

Target creature gets +2/+2 until end of turn. If you control three or more creatures, it gets +4/+4 until end of turn instead.

Card Details

-/-Power / Toughness
{W}Mana Cost
1Prints

Character Background

“You’re Not Alone” is a clean white combat trick that rewards the classic aggressive or token-heavy game plan, turning a small board into a sudden lethal threat. At a single white mana, it is efficient both as a surprise blocker saver and as an attack enabler, and the upgraded +4/+4 mode is especially strong if you’re already going wide with Soldiers, tokens, or cheap utility creatures. The card’s title fits the theme well: it feels like a sudden rally, where one creature draws strength from the presence of its allies. In deckbuilding, it pairs nicely with cards that create multiple bodies early or with creatures that have evasion, since pumping an unblocked attacker often ends games outright. It also plays well in tempo shells that want to win one decisive combat while keeping mana open.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.14 - $0.20
At the current market price of $0.16.
Average Time to Sell
3 days
At the current market price of $0.16.

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Character Background

“You’re Not Alone” is a clean white combat trick that rewards the classic aggressive or token-heavy game plan, turning a small board into a sudden lethal threat. At a single white mana, it is efficient both as a surprise blocker saver and as an attack enabler, and the upgraded +4/+4 mode is especially strong if you’re already going wide with Soldiers, tokens, or cheap utility creatures. The card’s title fits the theme well: it feels like a sudden rally, where one creature draws strength from the presence of its allies. In deckbuilding, it pairs nicely with cards that create multiple bodies early or with creatures that have evasion, since pumping an unblocked attacker often ends games outright. It also plays well in tempo shells that want to win one decisive combat while keeping mana open.

Generated using gpt-5.4-mini · Updated at 2026-08-11 17:10:48 UTC

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