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You're Not Alone
Oracle Text
Target creature gets +2/+2 until end of turn. If you control three or more creatures, it gets +4/+4 until end of turn instead.
Card Details
Character Background
“You’re Not Alone” is a clean white combat trick that rewards the classic aggressive or token-heavy game plan, turning a small board into a sudden lethal threat. At a single white mana, it is efficient both as a surprise blocker saver and as an attack enabler, and the upgraded +4/+4 mode is especially strong if you’re already going wide with Soldiers, tokens, or cheap utility creatures. The card’s title fits the theme well: it feels like a sudden rally, where one creature draws strength from the presence of its allies. In deckbuilding, it pairs nicely with cards that create multiple bodies early or with creatures that have evasion, since pumping an unblocked attacker often ends games outright. It also plays well in tempo shells that want to win one decisive combat while keeping mana open.
Generated using gpt-5.4-mini
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Character Background
“You’re Not Alone” is a clean white combat trick that rewards the classic aggressive or token-heavy game plan, turning a small board into a sudden lethal threat. At a single white mana, it is efficient both as a surprise blocker saver and as an attack enabler, and the upgraded +4/+4 mode is especially strong if you’re already going wide with Soldiers, tokens, or cheap utility creatures. The card’s title fits the theme well: it feels like a sudden rally, where one creature draws strength from the presence of its allies. In deckbuilding, it pairs nicely with cards that create multiple bodies early or with creatures that have evasion, since pumping an unblocked attacker often ends games outright. It also plays well in tempo shells that want to win one decisive combat while keeping mana open.
Generated using gpt-5.4-mini · Updated at 2026-08-11 17:10:48 UTC
