The Darkness Crystal

The Darkness Crystal

Mana Cost: {2}{B}{B}

Type: Legendary Artifact

Oracle Text:
Black spells you cast cost {1} less to cast.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
{4}{B}{B}, {T}: Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.

Power/Toughness: -/-

Rarity: rare

Prints: View all prints (1) →

Expansion: Final Fantasy

Price ( USD): $10.22

USD: $10.22 · EUR: €6.43

Public Decks Using This Card

No public decks are currently using this card.

Character Background

The Darkness Crystal reads like a late-game value engine and control tool, not an aggro piece: it discounts your black spells and converts opponents' dying creatures into life and long-term threats. Its replacement effect exiles nontoken creatures as they die and immediately gains you 2 life, so sweepers or forced-sacrifice effects (Toxic Deluge, Damnation, Fleshbag Marauder, Plaguecrafter) turn into stockpiles of asymmetric value; note those exiled creatures can’t be reanimated by normal graveyard spells, you must use the Crystal’s activated ability to recast them. That activation is expensive, so build around mana acceleration (Sol Ring, Mind Stone, Dark Ritual in formats that allow it) and tutors (Demonic Tutor) to find the legendary artifact and pay 4BB reliably. The card best supports a control/value-midrange plan that grinds opponents into resource denial; include cheap black answers and multiple mass removals to both protect the Crystal and load it with targets.

Generated using gpt-5-mini · Updated at 2026-05-16 11:20:44 UTC