Home / Magic: The Gathering / Final Fantasy / Summoner's Grimoire
Summoner's Grimoire
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Artifact — Equipment

Summoner's Grimoire

rare · Artifact — Equipment · Final Fantasy
$0.33
Low
$0.39
Market
$0.49
High

Oracle Text

Job select
Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking."
Abraxas — Equip {3}

Card Details

-/-Power / Toughness
{3}{G}Mana Cost
1Prints

Character Background

Summoner’s Grimoire is a clean value engine for green decks that want to turn combat into board presence, especially midrange or ramp shells that can keep hands stocked with expensive creatures. By making the equipped creature a Shaman and rewarding attacks with a free creature from hand, it pushes a tempo-positive plan: attack, develop, and force the opponent to answer multiple threats at once. The enchantment clause is especially potent in decks built around enchantment creatures or constellation-style payoffs, since they arrive tapped and attacking, effectively bypassing normal mana constraints. A strong synergy tip is to pair it with evasive or resilient bodies—hexproof, trample, or token makers—so the attack trigger is reliable and the equipment stays active. The Abraxas equip cost is steep, so this plays best when you can protect your attacker or re-equip profitably, not in hyper-aggro curves.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.33 - $0.49
At the current market price of $0.39.
Average Time to Sell
3 days
At the current market price of $0.39.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Summoner’s Grimoire is a clean value engine for green decks that want to turn combat into board presence, especially midrange or ramp shells that can keep hands stocked with expensive creatures. By making the equipped creature a Shaman and rewarding attacks with a free creature from hand, it pushes a tempo-positive plan: attack, develop, and force the opponent to answer multiple threats at once. The enchantment clause is especially potent in decks built around enchantment creatures or constellation-style payoffs, since they arrive tapped and attacking, effectively bypassing normal mana constraints. A strong synergy tip is to pair it with evasive or resilient bodies—hexproof, trample, or token makers—so the attack trigger is reliable and the equipment stays active. The Abraxas equip cost is steep, so this plays best when you can protect your attacker or re-equip profitably, not in hyper-aggro curves.

Generated using gpt-5.4-mini · Updated at 2026-08-11 22:20:42 UTC

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