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Summon: Anima
NM
LP
MP
HP

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uncommon · Enchantment Creature — Saga Horror

Summon: Anima

uncommon · Enchantment Creature — Saga Horror · Final Fantasy
$0.48
Low
$0.56
Market
$0.70
High

Oracle Text

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Pain — You draw a card and you lose 1 life.
IV — Oblivion — Each opponent sacrifices a creature of their choice and loses 3 life.
Menace

Card Details

4/4Power / Toughness
{4}{B}{B}Mana Cost
2Prints

Character Background

Summon: Anima is a grindy, inevitability-driven threat that fits best in control or midrange shells, where its Saga triggers can stabilize the board while generating steady card flow. For three turns, Pain quietly replaces itself, trading 1 life each time for much-needed velocity; that makes it excellent when you can buffer life with incidental lifegain or absorb the loss while pulling ahead on resources. Then Oblivion lands as a brutal closer, forcing each opponent to sacrifice a creature and lose 3 life, which is especially punishing after you’ve stalled the game with removal or tokens. As a 4/4 menace, it also pressures planeswalkers and blocks awkwardly once it enters creature form. Deckbuilding tip: pair it with black sacrifice payoffs or recursion, since you’ll gladly capitalize on the opponent’s edict effect while recurring value with reanimation or enchantment synergies.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.48 - $0.70
At the current market price of $0.56.
Average Time to Sell
3 days
At the current market price of $0.56.

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Character Background

Summon: Anima is a grindy, inevitability-driven threat that fits best in control or midrange shells, where its Saga triggers can stabilize the board while generating steady card flow. For three turns, Pain quietly replaces itself, trading 1 life each time for much-needed velocity; that makes it excellent when you can buffer life with incidental lifegain or absorb the loss while pulling ahead on resources. Then Oblivion lands as a brutal closer, forcing each opponent to sacrifice a creature and lose 3 life, which is especially punishing after you’ve stalled the game with removal or tokens. As a 4/4 menace, it also pressures planeswalkers and blocks awkwardly once it enters creature form. Deckbuilding tip: pair it with black sacrifice payoffs or recursion, since you’ll gladly capitalize on the opponent’s edict effect while recurring value with reanimation or enchantment synergies.

Generated using gpt-5.4-mini · Updated at 2026-08-11 02:40:47 UTC

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