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Summon: Anima
Oracle Text
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Pain — You draw a card and you lose 1 life.
IV — Oblivion — Each opponent sacrifices a creature of their choice and loses 3 life.
Menace
Card Details
Character Background
Summon: Anima is a grindy, inevitability-driven threat that fits best in control or midrange shells, where its Saga triggers can stabilize the board while generating steady card flow. For three turns, Pain quietly replaces itself, trading 1 life each time for much-needed velocity; that makes it excellent when you can buffer life with incidental lifegain or absorb the loss while pulling ahead on resources. Then Oblivion lands as a brutal closer, forcing each opponent to sacrifice a creature and lose 3 life, which is especially punishing after you’ve stalled the game with removal or tokens. As a 4/4 menace, it also pressures planeswalkers and blocks awkwardly once it enters creature form. Deckbuilding tip: pair it with black sacrifice payoffs or recursion, since you’ll gladly capitalize on the opponent’s edict effect while recurring value with reanimation or enchantment synergies.
Generated using gpt-5.4-mini
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Character Background
Summon: Anima is a grindy, inevitability-driven threat that fits best in control or midrange shells, where its Saga triggers can stabilize the board while generating steady card flow. For three turns, Pain quietly replaces itself, trading 1 life each time for much-needed velocity; that makes it excellent when you can buffer life with incidental lifegain or absorb the loss while pulling ahead on resources. Then Oblivion lands as a brutal closer, forcing each opponent to sacrifice a creature and lose 3 life, which is especially punishing after you’ve stalled the game with removal or tokens. As a 4/4 menace, it also pressures planeswalkers and blocks awkwardly once it enters creature form. Deckbuilding tip: pair it with black sacrifice payoffs or recursion, since you’ll gladly capitalize on the opponent’s edict effect while recurring value with reanimation or enchantment synergies.
Generated using gpt-5.4-mini · Updated at 2026-08-11 02:40:47 UTC
