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Sleep Magic
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Enchantment — Aura

Sleep Magic

uncommon · Enchantment — Aura · Final Fantasy
$0.13
Low
$0.15
Market
$0.19
High

Oracle Text

Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature is dealt damage, sacrifice this Aura.

Card Details

-/-Power / Toughness
{U}Mana Cost
1Prints

Character Background

Sleep Magic is a clean, blue tempo tool that reads like a classic Final Fantasy-style lullaby: it doesn’t destroy a threat, but it buys time by putting a creature out of commission and keeping it from waking up. At one mana, it’s especially strong in decks that want to stay ahead on board while protecting a small life total, since tapping the enchanted creature immediately can neutralize a blocker or attacker right away. The drawback is meaningful—any damage to the creature shatters the Aura—so it pairs best with decks that can control combat and remove incidental pings, such as bounce spells, counterspells, or effects that discourage blocks. It also works well on creatures without repeatable damage sources, especially large vanilla threats that are awkward to answer efficiently. In Limited, it’s a premium tempo play; in Constructed, it rewards patient pilots who can force bad attacks and keep key enemy creatures asleep just long enough to close the game.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.13 - $0.19
At the current market price of $0.15.
Average Time to Sell
3 days
At the current market price of $0.15.

Public Decks Using This Card

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Character Background

Sleep Magic is a clean, blue tempo tool that reads like a classic Final Fantasy-style lullaby: it doesn’t destroy a threat, but it buys time by putting a creature out of commission and keeping it from waking up. At one mana, it’s especially strong in decks that want to stay ahead on board while protecting a small life total, since tapping the enchanted creature immediately can neutralize a blocker or attacker right away. The drawback is meaningful—any damage to the creature shatters the Aura—so it pairs best with decks that can control combat and remove incidental pings, such as bounce spells, counterspells, or effects that discourage blocks. It also works well on creatures without repeatable damage sources, especially large vanilla threats that are awkward to answer efficiently. In Limited, it’s a premium tempo play; in Constructed, it rewards patient pilots who can force bad attacks and keep key enemy creatures asleep just long enough to close the game.

Generated using gpt-5.4-mini · Updated at 2026-08-11 10:40:43 UTC

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