Restoration Magic
Mana Cost:
Type: Instant
Oracle Text:
Tiered (Choose one additional cost.)
• Cure — {0} — Target permanent gains hexproof and indestructible until end of turn.
• Cura — {1} — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — {3}{W} — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Power/Toughness: -/-
Rarity: uncommon
Prints: View all prints (1) →
Expansion: Final Fantasy
Price ( USD): $1.51
USD: $1.51 · EUR: €0.90
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Restoration Magic fits squarely into a control or midrange protection plan, with a strong splash of value for slower white decks that want to preserve a key board state. At its cheapest, Cure is a clean one-mana way to blank removal, combat tricks, or a devastating single-target sweeper by giving one permanent hexproof and indestructible until end of turn. Cura adds a small life buffer, making it excellent against aggressive decks where the extra life can swing a race while still saving your best threat. Curaga is the real haymaker: protecting all permanents you control can punish mass removal and alpha strikes, especially in token strategies or decks that develop multiple durable threats. In deckbuilding, pair it with creatures or engines that matter enormously if they survive one more turn, such as planeswalkers, equipment-heavy boards, or recursive threats. The Final Fantasy flavor is pure restorative magic: steady, scalable, and best when you’re ahead or holding the line.
Generated using gpt-5-mini · Updated at 2026-05-17 13:39:07 UTC
