Viewing offers in Near Mint condition
Jenova, Ancient Calamity
Oracle Text
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types.
Whenever a Mutant you control dies during your turn, you draw cards equal to its power.
Card Details
Character Background
Jenova, Ancient Calamity fits best into a value-oriented midrange or sacrifice-control shell, where its slow-burn engine turns combat into card advantage and board snowballing. A 1/5 for three mana is already a sturdy blocker, and its trigger at the beginning of combat lets you stack counters on a key attacker or a creature you’re happy to lose, then cash in later when that Mutant dies during your turn. The ideal pattern is to target a creature with evasion, death triggers, or token-making payoffs, then sacrifice it deliberately after combat to draw a fresh grip. Pair Jenova with repeatable sac outlets, persist-style creatures, or creatures that want counters anyway, such as undying or modular-like game plans, so the power-based draw becomes reliable. Lore-wise, the card captures a corruptive, mutating force that spreads through the board, making every casualty fuel the next wave.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Jenova, Ancient Calamity
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Jenova, Ancient Calamity fits best into a value-oriented midrange or sacrifice-control shell, where its slow-burn engine turns combat into card advantage and board snowballing. A 1/5 for three mana is already a sturdy blocker, and its trigger at the beginning of combat lets you stack counters on a key attacker or a creature you’re happy to lose, then cash in later when that Mutant dies during your turn. The ideal pattern is to target a creature with evasion, death triggers, or token-making payoffs, then sacrifice it deliberately after combat to draw a fresh grip. Pair Jenova with repeatable sac outlets, persist-style creatures, or creatures that want counters anyway, such as undying or modular-like game plans, so the power-based draw becomes reliable. Lore-wise, the card captures a corruptive, mutating force that spreads through the board, making every casualty fuel the next wave.
Generated using gpt-5.4-mini · Updated at 2026-08-11 04:10:47 UTC
