Dark Knight's Greatsword

Dark Knight's Greatsword

Mana Cost: {2}{B}

Type: Artifact — Equipment

Oracle Text:
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +3/+0 and is a Knight in addition to its other types.
Chaosbringer — Equip—Pay 3 life. Activate only once each turn.

Power/Toughness: -/-

Rarity: uncommon

Prints: View all prints (1) →

Expansion: Final Fantasy

Price ( USD): $0.17

USD: $0.17 · EUR: €0.02

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Dark Knight's Greatsword arrives like a cursed heirloom: as an Artifact — Equipment it immediately creates a 1/1 colorless Hero and straps itself to that creature, turning a meek token into a 4/1 attacker on turn three (cheap mana, immediate board presence). That tempo burst and the +3/+0 punch make it a natural fit for aggressive and tempo-focused decks that want early, repeatable threats, while the Knight type lets you leverage knights-matter effects or lord-style bonuses. The Chaosbringer equip — pay 3 life — trades life for flexibility, so pair it with lifelink or life-gain engines (or with cards that profit from life loss) to offset the cost. Deckbuilding tip: include token anthems, equipment recursion (or ways to sacrifice and recur the Hero) and cheap evasive bodies to move the sword onto; on defense, shove it onto high-toughness or evasive creatures to convert the damage bonus into consistent reach. Play it as an early tempo anchor that later doubles as tribal enablement and modular value.

Generated using gpt-5-mini · Updated at 2026-05-16 11:20:44 UTC