Home / Magic: The Gathering / Final Fantasy / Battle Menu
Battle Menu
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Instant

Battle Menu

uncommon · Instant · Final Fantasy
$0.14
Low
$0.17
Market
$0.21
High

Oracle Text

Choose one —
• Attack — Create a 2/2 white Knight creature token.
• Ability — Target creature gets +0/+4 until end of turn.
• Magic — Destroy target creature with power 4 or greater.
• Item — You gain 4 life.

Card Details

-/-Power / Toughness
{1}{W}Mana Cost
1Prints

Character Background

Battle Menu is a wonderfully flexible Final Fantasy-flavored instant that rewards players who want options every turn, and it fits best in tempo or midrange-control decks that can adapt to the board. For just two mana, it can make a 2/2 Knight to pressure planeswalkers or stabilize after a wipe, fog a combat step with +0/+4, cleanly answer a threatening attacker with power 4 or greater, or simply buy time with 4 life. That range makes it excellent in decks that care about leaving mana open and punishing opponents for overcommitting. It also pairs nicely with token or anthem strategies, since the Knight is an extra body that benefits from global buffs, and with decks that want removal that can double as a combat trick. If your format has many mid-sized creatures, the “Magic” mode is especially efficient; if your curve is low, the flexible life gain and blocker mode help you race more safely.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.14 - $0.21
At the current market price of $0.17.
Average Time to Sell
3 days
At the current market price of $0.17.

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Character Background

Battle Menu is a wonderfully flexible Final Fantasy-flavored instant that rewards players who want options every turn, and it fits best in tempo or midrange-control decks that can adapt to the board. For just two mana, it can make a 2/2 Knight to pressure planeswalkers or stabilize after a wipe, fog a combat step with +0/+4, cleanly answer a threatening attacker with power 4 or greater, or simply buy time with 4 life. That range makes it excellent in decks that care about leaving mana open and punishing opponents for overcommitting. It also pairs nicely with token or anthem strategies, since the Knight is an extra body that benefits from global buffs, and with decks that want removal that can double as a combat trick. If your format has many mid-sized creatures, the “Magic” mode is especially efficient; if your curve is low, the flexible life gain and blocker mode help you race more safely.

Generated using gpt-5.4-mini · Updated at 2026-08-11 17:10:44 UTC

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