Tempest Djinn
Mana Cost:
Type: Creature — Djinn
Oracle Text:
Flying
This creature gets +1/+0 for each basic Island you control.
Power/Toughness: 0/4
Rarity: rare
Prints: View all prints (1) →
Expansion: Foundations
Price ( USD): $0.14
USD: $0.14 · EUR: €0.14
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Thematically, Tempest Djinn reads like a stormbound spirit whose strength rises with the sea of Islands you command, a neat flavor match for its rules text. In play it best supports tempo and midrange plans: an early, evasive three‑drop that can become a fast clock in mono‑blue lists and a reliable finisher in control shells once you stabilize. Deckbuilding tip: prioritize 20–24 basic Islands and include ways to play extra lands or tutor for basics so the Djinn reaches threatening sizes quickly; protect it with cheap counterspells or spot protection to avoid sweeper vulnerability. Specific synergies include cantrips and disruption that buy you time to grow the Djinn and cards that grant extra land drops (or fetch basics) to accelerate its power. Because its power scales exclusively with basic Islands, avoid overloading your manabase with unsearchable nonbasics unless they also function as Islands or are easily replaced, keeping the archetype consistent and the tempest brewing.
Generated using gpt-5-mini · Updated at 2026-05-16 18:40:43 UTC
