Home / Magic: The Gathering / Foundations / Rise of the Dark Realms
Rise of the Dark Realms
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Sorcery

Rise of the Dark Realms

mythic · Sorcery · Foundations
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Put all creature cards from all graveyards onto the battlefield under your control.

Card Details

-/-Power / Toughness
{7}{B}{B}Mana Cost
1Prints

Character Background

Rise of the Dark Realms is the ultimate late-game reanimation finisher: a nine‑mana sorcery that converts every graveyard into an instant army, its name and effect evocative of a cataclysmic necromantic ritual that rends the boundary between life and death. It best supports a value/control or reanimator-combo plan that grinds until there are meaningful bodies to snag. Build it with graveyard‑fill and tutors—Faithless Looting, Entomb and Buried Alive to stock big targets (Griselbrand, Iona, Sheoldred) and Demonic Tutor or Vampiric Tutor to find the spell—plus acceleration like Dark Ritual or Lotus Petal so you can resolve it as soon as lethal lines appear. Specific synergy: include creatures with immediate ETB/impact or anthem effects so the swing is game-ending, and consider cards that profit from many creatures (e.g., Butcher of Malakir in black decks). Be mindful of graveyard hate—pack discard (Thoughtseize/Duress) or a backup reanimation plan—because a resolved Rise is devastating but vulnerable to exile or counterplay.

Generated using gpt-5-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Rise of the Dark Realms is the ultimate late-game reanimation finisher: a nine‑mana sorcery that converts every graveyard into an instant army, its name and effect evocative of a cataclysmic necromantic ritual that rends the boundary between life and death. It best supports a value/control or reanimator-combo plan that grinds until there are meaningful bodies to snag. Build it with graveyard‑fill and tutors—Faithless Looting, Entomb and Buried Alive to stock big targets (Griselbrand, Iona, Sheoldred) and Demonic Tutor or Vampiric Tutor to find the spell—plus acceleration like Dark Ritual or Lotus Petal so you can resolve it as soon as lethal lines appear. Specific synergy: include creatures with immediate ETB/impact or anthem effects so the swing is game-ending, and consider cards that profit from many creatures (e.g., Butcher of Malakir in black decks). Be mindful of graveyard hate—pack discard (Thoughtseize/Duress) or a backup reanimation plan—because a resolved Rise is devastating but vulnerable to exile or counterplay.

Generated using gpt-5-mini · Updated at 2026-05-16 17:40:45 UTC

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