Home / Magic: The Gathering / Foundations / Predator Ooze
Predator Ooze
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Ooze

Predator Ooze

rare · Creature — Ooze · Foundations
$0.17
Low
$0.20
Market
$0.25
High

Oracle Text

Indestructible (Damage and effects that say "destroy" don't destroy this creature.)
Whenever this creature attacks, put a +1/+1 counter on it.
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.

Card Details

1/1Power / Toughness
{G}{G}{G}Mana Cost
1Prints

Character Background

Predator Ooze in Magic: The Gathering is a perfect example of a threat that starts small but becomes nightmarish if left unchecked, fitting best into a midrange or stompy aggro game plan where repeated combat matters more than fancy setup. Triple green is demanding, but the payoff is a creature that is indestructible and grows every time it attacks, then grows again when something it damaged dies, making it especially punishing in board stalls. The best way to use it is to force trades on your terms: trample, deathtouch, or fight effects help ensure damage sticks and creatures actually die so the Ooze snowballs faster. Deckbuilding-wise, pair it with mana acceleration like Llanowar Elves or other green ramp to land it early, then protect it with pump or evasion; even a single attack can turn it from a 1/1 into a serious clock, and from there it can take over a game almost by itself.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.17 - $0.25
At the current market price of $0.20.
Average Time to Sell
3 days
At the current market price of $0.20.

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Character Background

Predator Ooze in Magic: The Gathering is a perfect example of a threat that starts small but becomes nightmarish if left unchecked, fitting best into a midrange or stompy aggro game plan where repeated combat matters more than fancy setup. Triple green is demanding, but the payoff is a creature that is indestructible and grows every time it attacks, then grows again when something it damaged dies, making it especially punishing in board stalls. The best way to use it is to force trades on your terms: trample, deathtouch, or fight effects help ensure damage sticks and creatures actually die so the Ooze snowballs faster. Deckbuilding-wise, pair it with mana acceleration like Llanowar Elves or other green ramp to land it early, then protect it with pump or evasion; even a single attack can turn it from a 1/1 into a serious clock, and from there it can take over a game almost by itself.

Generated using gpt-5.4-mini · Updated at 2026-08-11 06:10:45 UTC

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