Viewing offers in Near Mint condition
Mindsparker
Oracle Text
First strike (This creature deals combat damage before creatures without first strike.)
Whenever an opponent casts a white or blue instant or sorcery spell, this creature deals 2 damage to that player.
Card Details
Set
Character Background
Mindsparker is a punishing little Elemental that fits best into a red tempo or aggressive shell, where it can pressure life totals while taxing opponents for playing the kind of interaction white and blue decks rely on most. A 3/2 body with first strike already makes combat awkward, but the real threat is the trigger: every white or blue instant or sorcery your opponent casts shocks them for 2, turning counterspells, removal, and card draw into painful decisions. In practice, this means Mindsparker is excellent against control and spell-heavy midrange, especially when you can force early deployment and protect it. It pairs well with other low-cost threats and burn spells, since you want to keep the opponent under constant pressure while their answers become self-inflicted damage. Consider sideboarding it in against Azorius-style decks, and in mono-red or Boros lists, use it to punish reactive play and close games quickly before the damage race turns.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Mindsparker
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Mindsparker is a punishing little Elemental that fits best into a red tempo or aggressive shell, where it can pressure life totals while taxing opponents for playing the kind of interaction white and blue decks rely on most. A 3/2 body with first strike already makes combat awkward, but the real threat is the trigger: every white or blue instant or sorcery your opponent casts shocks them for 2, turning counterspells, removal, and card draw into painful decisions. In practice, this means Mindsparker is excellent against control and spell-heavy midrange, especially when you can force early deployment and protect it. It pairs well with other low-cost threats and burn spells, since you want to keep the opponent under constant pressure while their answers become self-inflicted damage. Consider sideboarding it in against Azorius-style decks, and in mono-red or Boros lists, use it to punish reactive play and close games quickly before the damage race turns.
Generated using gpt-5.4-mini · Updated at 2026-08-11 17:10:44 UTC
