Ashroot Animist

Ashroot Animist

Mana Cost: {2}{R}{G}

Type: Creature — Lizard Druid

Oracle Text:
Trample
Whenever this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.

Power/Toughness: 4/4

Rarity: rare

Prints: View all prints (1) →

Expansion: Foundations

Price ( USD): $0.30

USD: $0.30 · EUR: €0.26

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Ashroot Animist is a sturdy four‑mana 4/4 that leans into aggressive midrange and tempo plans by turning one attacker into two serious trampling threats every combat — it has trample itself and, when it attacks, gives another target creature trample and +X/+X where X is Ashroot’s power (it can’t target itself). Practically, play it in decks that want to close quickly with big swings: token aggro, creature combat decks, or red‑green midrange where you trade value through combat. Deckbuilding synergies include +1/+1 counter engines and anthem effects (make Ashroot bigger to multiply X), combat pump spells or equipment to spike damage on the attack, and creatures with evasion so the buffed ally actually connects. A key gameplay tip: boost Ashroot before damage is dealt (or protect it) to maximize X and always target a different creature to spread damage; it rewards sequencing and incremental buffs, turning incremental power advantages into lethal oversteps.

Generated using gpt-5-mini · Updated at 2026-05-16 09:20:49 UTC