Home / Magic: The Gathering / Edge of Eternities / Sunset Saboteur
Sunset Saboteur
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Human Rogue

Sunset Saboteur

rare · Creature — Human Rogue · Edge of Eternities
$0.37
Low
$0.43
Market
$0.54
High

Oracle Text

Menace
Ward—Discard a card.
Whenever this creature attacks, put a +1/+1 counter on target creature an opponent controls.

Card Details

4/1Power / Toughness
{1}{B}Mana Cost
2Prints

Character Background

Sunset Saboteur reads as a two‑mana street operative: a 4/1 menace that aggressively advances tempo while simultaneously taxing removal with Ward — discard a card. Its naked stats push an aggro/tempo game plan—get in for damage and force bad trades—yet the attack trigger (putting a +1/+1 counter on an opponent’s creature) is an odd liability that can be flipped into advantage. Build it into black hand‑attack shells that already pressure opponents’ hands (Thoughtseize/Inquisition, Liliana) so opponents struggle to pay Ward, and consider splashing red or blue to run theft effects (Act of Treason, Control Magic) to steal the buffed creature after you’ve grown it for them. Alternatively, use it with cards that punish oversized creatures or conditional bounce to turn their new toughness into a liability. Play it as an early tempo threat that either forces suboptimal removal or becomes a setup piece for value turns where you convert their gifted growth into your board advantage.

Generated using gpt-5-mini

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Suggested Pricing
$0.37 - $0.54
At the current market price of $0.43.
Average Time to Sell
3 days
At the current market price of $0.43.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Sunset Saboteur reads as a two‑mana street operative: a 4/1 menace that aggressively advances tempo while simultaneously taxing removal with Ward — discard a card. Its naked stats push an aggro/tempo game plan—get in for damage and force bad trades—yet the attack trigger (putting a +1/+1 counter on an opponent’s creature) is an odd liability that can be flipped into advantage. Build it into black hand‑attack shells that already pressure opponents’ hands (Thoughtseize/Inquisition, Liliana) so opponents struggle to pay Ward, and consider splashing red or blue to run theft effects (Act of Treason, Control Magic) to steal the buffed creature after you’ve grown it for them. Alternatively, use it with cards that punish oversized creatures or conditional bounce to turn their new toughness into a liability. Play it as an early tempo threat that either forces suboptimal removal or becomes a setup piece for value turns where you convert their gifted growth into your board advantage.

Generated using gpt-5-mini · Updated at 2026-05-16 09:20:46 UTC

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