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Fell Gravship
Oracle Text
When this Spacecraft enters, mill three cards, then return a creature or Spacecraft card from your graveyard to your hand.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
8+ | Flying, lifelink
Card Details
Character Background
Fell Gravship looks like a grim little value engine that rewards attrition and careful graveyard management, fitting best into midrange or control shells that can convert incidental card selection into tempo. On entry, milling three and then reclaiming either a creature or another Spacecraft gives you immediate card advantage, and the flexibility means it can rebuy a key blocker, a utility creature, or even loop another vehicle-like threat. In decks with self-mill, disposable creatures, or sacrifice fodder, it becomes especially efficient: you can stock the graveyard while ensuring the Gravship has a strong follow-up target. Stationing it can be surprisingly easy in go-wide lists or token decks, where one large creature can provide a huge burst of charge counters and turn it into a 3/2 flying lifelink threat at 8+, stabilizing races and padding life total. It’s at its best when you want inevitability without sacrificing early board presence.
Generated using gpt-5.4-mini
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Character Background
Fell Gravship looks like a grim little value engine that rewards attrition and careful graveyard management, fitting best into midrange or control shells that can convert incidental card selection into tempo. On entry, milling three and then reclaiming either a creature or another Spacecraft gives you immediate card advantage, and the flexibility means it can rebuy a key blocker, a utility creature, or even loop another vehicle-like threat. In decks with self-mill, disposable creatures, or sacrifice fodder, it becomes especially efficient: you can stock the graveyard while ensuring the Gravship has a strong follow-up target. Stationing it can be surprisingly easy in go-wide lists or token decks, where one large creature can provide a huge burst of charge counters and turn it into a 3/2 flying lifelink threat at 8+, stabilizing races and padding life total. It’s at its best when you want inevitability without sacrificing early board presence.
Generated using gpt-5.4-mini · Updated at 2026-08-11 17:10:44 UTC
