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Diplomatic Relations
Oracle Text
Target creature you control gets +1/+0 and gains vigilance until end of turn. It deals damage equal to its power to target creature an opponent controls.
Card Details
Character Background
Though Diplomatic Relations reads like a courteous exchange, mechanically it’s a short, efficient green combat trick: for {2}{G} you give a creature +1/+0 and vigilance and have that creature deal damage equal to its power to an opponent’s creature. That makes it ideal in tempo or aggro-midrange builds that want to convert a single robust body into spot removal without losing board presence—cast precombat to attack and still be untapped to block, or as a surprise trick during combat to kill blockers after pumps. It pairs exceptionally well with power-boosting synergies: Giant Growth–style pumps, anthem effects, equipment (Colossus Hammer) or naturally high-power creatures like Steel-Leaf Champion or Tarmogoyf let you turn a minor buff into guaranteed removal. Deck tip: lean into creatures with high base power or include cheap pump spells so Diplomatic Relations becomes repeatable removal, and keep enough interactive instants to exploit its instant timing as both offense and defense.
Generated using gpt-5-mini
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Character Background
Though Diplomatic Relations reads like a courteous exchange, mechanically it’s a short, efficient green combat trick: for {2}{G} you give a creature +1/+0 and vigilance and have that creature deal damage equal to its power to an opponent’s creature. That makes it ideal in tempo or aggro-midrange builds that want to convert a single robust body into spot removal without losing board presence—cast precombat to attack and still be untapped to block, or as a surprise trick during combat to kill blockers after pumps. It pairs exceptionally well with power-boosting synergies: Giant Growth–style pumps, anthem effects, equipment (Colossus Hammer) or naturally high-power creatures like Steel-Leaf Champion or Tarmogoyf let you turn a minor buff into guaranteed removal. Deck tip: lean into creatures with high base power or include cheap pump spells so Diplomatic Relations becomes repeatable removal, and keep enough interactive instants to exploit its instant timing as both offense and defense.
Generated using gpt-5-mini · Updated at 2026-05-16 16:40:44 UTC
