Home / Magic: The Gathering / Edge of Eternities / Cut Propulsion
Cut Propulsion
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Instant

Cut Propulsion

uncommon · Instant · Edge of Eternities
$0.14
Low
$0.16
Market
$0.20
High

Oracle Text

Target creature deals damage to itself equal to its power. If that creature has flying, it deals twice that much damage to itself instead.

Card Details

-/-Power / Toughness
{2}{R}Mana Cost
1Prints

Character Background

Cut Propulsion reads like a cruel trick of battlefield physics—a sudden jolt that makes a creature's own momentum tear it apart—and it’s most at home in red tempo or midrange shells that need a reactive, efficient answer to big threats and evasive flyers. As an instant it lets you neuter blockers or clear the air precombat: damage equals power, so high-power creatures die even with high toughness, and flying creatures take double, making it an exceptionally clean flyer answer. Remember it targets, so hexproof, shroud, or protection from red stop it, and it won’t circumvent indestructible. Deckbuilding-wise it synergizes with theft effects (Act of Treason/Threaten) to turn stolen threats into sacrifices, or with your own pump-or-die combos and sacrifice outlets to convert a pumped creature into card advantage and triggers (Blood Artist/Zulaport-type synergies). Slot it as flexible removal in tempo lists or a niche sideboard answer against big flyers and power-based threats.

Generated using gpt-5-mini

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Suggested Pricing
$0.14 - $0.20
At the current market price of $0.16.
Average Time to Sell
3 days
At the current market price of $0.16.

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Character Background

Cut Propulsion reads like a cruel trick of battlefield physics—a sudden jolt that makes a creature's own momentum tear it apart—and it’s most at home in red tempo or midrange shells that need a reactive, efficient answer to big threats and evasive flyers. As an instant it lets you neuter blockers or clear the air precombat: damage equals power, so high-power creatures die even with high toughness, and flying creatures take double, making it an exceptionally clean flyer answer. Remember it targets, so hexproof, shroud, or protection from red stop it, and it won’t circumvent indestructible. Deckbuilding-wise it synergizes with theft effects (Act of Treason/Threaten) to turn stolen threats into sacrifices, or with your own pump-or-die combos and sacrifice outlets to convert a pumped creature into card advantage and triggers (Blood Artist/Zulaport-type synergies). Slot it as flexible removal in tempo lists or a niche sideboard answer against big flyers and power-based threats.

Generated using gpt-5-mini · Updated at 2026-05-16 13:40:43 UTC

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