Home / Magic: The Gathering / Lorwyn Eclipsed / Wanderbrine Trapper
Wanderbrine Trapper
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Merfolk Scout

Wanderbrine Trapper

uncommon · Creature — Merfolk Scout · Lorwyn Eclipsed
$0.20
Low
$0.23
Market
$0.29
High

Oracle Text

{1}, {T}, Tap another untapped creature you control: Tap target creature an opponent controls.

Card Details

2/1Power / Toughness
{W}Mana Cost
1Prints

Character Background

Wanderbrine Trapper looks like a small but very deliberate tempo tool for a white-based Merfolk deck in Lorwyn Eclipsed, fitting the image of a scout who lures prey into shallow water before the net closes. A 2/1 body is already respectable for pressure, but its real strength is turning your extra creatures into repeatable tap effects: for {1} and a tap, it can lock down an opposing blocker or keep a key attacker out of combat, which is especially strong in tempo and midrange shells that want to attack while slowing the opponent’s best threats. The requirement to tap another untapped creature you control means it plays best alongside tokens, vigilant creatures, or cheap creatures you no longer need to attack with. Deckbuilding tip: pair it with token makers or creatures with useful enter-the-battlefield abilities, since “spent” bodies become fuel for soft control while your main team keeps pushing damage.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.20 - $0.29
At the current market price of $0.23.
Average Time to Sell
3 days
At the current market price of $0.23.

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Character Background

Wanderbrine Trapper looks like a small but very deliberate tempo tool for a white-based Merfolk deck in Lorwyn Eclipsed, fitting the image of a scout who lures prey into shallow water before the net closes. A 2/1 body is already respectable for pressure, but its real strength is turning your extra creatures into repeatable tap effects: for {1} and a tap, it can lock down an opposing blocker or keep a key attacker out of combat, which is especially strong in tempo and midrange shells that want to attack while slowing the opponent’s best threats. The requirement to tap another untapped creature you control means it plays best alongside tokens, vigilant creatures, or cheap creatures you no longer need to attack with. Deckbuilding tip: pair it with token makers or creatures with useful enter-the-battlefield abilities, since “spent” bodies become fuel for soft control while your main team keeps pushing damage.

Generated using gpt-5.4-mini · Updated at 2026-08-11 17:10:44 UTC

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