Home / Magic: The Gathering / Lorwyn Eclipsed / Thirst for Identity
Thirst for Identity
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Instant

Thirst for Identity

uncommon · Instant · Lorwyn Eclipsed
$0.28
Low
$0.33
Market
$0.41
High

Oracle Text

Draw three cards. Then discard two cards unless you discard a creature card.

Card Details

-/-Power / Toughness
{2}{U}Mana Cost
1Prints

Character Background

Thirst for Identity is a clean, efficient Lorwyn-style instant that reads like a search for self through information: three cards deep at instant speed, but with a sharp filter that rewards you for putting a creature aside or trimming excess. In practice, this sits best in control and midrange decks that want to smooth draws while holding up mana, though it can also help combo lists dig rapidly if they can turn the discard into an advantage. The most obvious synergy is with graveyard-focused creature decks, where discarding a creature is often a feature rather than a cost; think reanimation, delve, madness, or cards that want creatures in the yard. Even in fair decks, it is strongest when your creature count is high enough that the “unless” clause is easy to satisfy, making it closer to a compact draw spell than a true filter.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.28 - $0.41
At the current market price of $0.33.
Average Time to Sell
3 days
At the current market price of $0.33.

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Character Background

Thirst for Identity is a clean, efficient Lorwyn-style instant that reads like a search for self through information: three cards deep at instant speed, but with a sharp filter that rewards you for putting a creature aside or trimming excess. In practice, this sits best in control and midrange decks that want to smooth draws while holding up mana, though it can also help combo lists dig rapidly if they can turn the discard into an advantage. The most obvious synergy is with graveyard-focused creature decks, where discarding a creature is often a feature rather than a cost; think reanimation, delve, madness, or cards that want creatures in the yard. Even in fair decks, it is strongest when your creature count is high enough that the “unless” clause is easy to satisfy, making it closer to a compact draw spell than a true filter.

Generated using gpt-5.4-mini · Updated at 2026-08-11 11:10:45 UTC

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