Nightmare Sower

Nightmare Sower

Mana Cost: {3}{B}

Type: Creature — Faerie Assassin

Oracle Text:
Flying, lifelink
Whenever you cast a spell during an opponent's turn, put a -1/-1 counter on up to one target creature.

Power/Toughness: 2/3

Rarity: uncommon

Prints: View all prints (1) →

Expansion: Lorwyn Eclipsed

Price ( USD): $0.22

USD: $0.22 · EUR: €0.12

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Nightmare Sower reads like a compact tempo‑tool and attrition engine: as a 2/3 flyer with lifelink for {3}{B} it stalls air assaults and buys you back life while punishing opponents for taking extra turns to respond. The real upside comes when you build to cast spells on their turn — cheap instants, flash creatures or global effects that grant flash — because each off‑turn play plants a -1/-1 counter that chips away at blockers or combos with cards that care about counters. Practically, it excels in tempo/control shells that keep interaction in the instant slot; pair it with efficient black instant removal like Go for the Throat, or with artifact synergies such as Nest of Scarabs to convert each counter into a board presence. In G/B variants, Winding Constrictor (or similar doubler effects) multiplies value. Deckbuilding tip: prioritize a high density of instant‑speed interaction and at least a couple of ways to grant flash or create triggers on opponents’ turns to turn Nightmare Sower’s passive into consistent incremental advantage.

Generated using gpt-5-mini · Updated at 2026-05-16 20:40:47 UTC