Home / Magic: The Gathering / Lorwyn Eclipsed / Deceit
Deceit
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Creature — Elemental Incarnation

Deceit

mythic · Creature — Elemental Incarnation · Lorwyn Eclipsed
$16.86
Low
$19.84
Market
$24.80
High

Oracle Text

When this creature enters, if {U}{U} was spent to cast it, return up to one other target nonland permanent to its owner's hand.
When this creature enters, if {B}{B} was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke {U/B}{U/B}

Card Details

5/5Power / Toughness
{4}{U/B}{U/B}Mana Cost
1Prints

Character Background

Deceit is a mythic Elemental Incarnation that feels built for a control or tempo shell, where its 5/5 body can stabilize the board while its cast triggers swing the game. If you spend {U}{U}, bouncing any other nonland permanent is excellent for clearing blockers, resetting a planeswalker, or saving your own key piece from removal; if you spend {B}{B}, the hand disruption can strip away a combo finisher or the best answer before it matters. Because both modes care about how it was cast, not just its colors, deckbuilding should lean into reliable blue-black mana and flexible cost reducers or mana fixing. Evoke {U/B}{U/B} makes it especially attractive as a modal spell with late-game upside: you can use it as an emergency bounce-plus-discard play, then if it survives, keep a major threat in play. In lore terms, “Deceit” suits a scheming force that wins by misdirection, advantage, and sudden reversals.

Generated using gpt-5.4-mini

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Suggested Pricing
$16.86 - $24.80
At the current market price of $19.84.
Average Time to Sell
3 days
At the current market price of $19.84.

Public Decks Using This Card

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Character Background

Deceit is a mythic Elemental Incarnation that feels built for a control or tempo shell, where its 5/5 body can stabilize the board while its cast triggers swing the game. If you spend {U}{U}, bouncing any other nonland permanent is excellent for clearing blockers, resetting a planeswalker, or saving your own key piece from removal; if you spend {B}{B}, the hand disruption can strip away a combo finisher or the best answer before it matters. Because both modes care about how it was cast, not just its colors, deckbuilding should lean into reliable blue-black mana and flexible cost reducers or mana fixing. Evoke {U/B}{U/B} makes it especially attractive as a modal spell with late-game upside: you can use it as an emergency bounce-plus-discard play, then if it survives, keep a major threat in play. In lore terms, “Deceit” suits a scheming force that wins by misdirection, advantage, and sudden reversals.

Generated using gpt-5.4-mini · Updated at 2026-08-11 01:10:45 UTC

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