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Deceit
Oracle Text
When this creature enters, if {U}{U} was spent to cast it, return up to one other target nonland permanent to its owner's hand.
When this creature enters, if {B}{B} was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke {U/B}{U/B}
Card Details
Character Background
Deceit is a mythic Elemental Incarnation that feels built for a control or tempo shell, where its 5/5 body can stabilize the board while its cast triggers swing the game. If you spend {U}{U}, bouncing any other nonland permanent is excellent for clearing blockers, resetting a planeswalker, or saving your own key piece from removal; if you spend {B}{B}, the hand disruption can strip away a combo finisher or the best answer before it matters. Because both modes care about how it was cast, not just its colors, deckbuilding should lean into reliable blue-black mana and flexible cost reducers or mana fixing. Evoke {U/B}{U/B} makes it especially attractive as a modal spell with late-game upside: you can use it as an emergency bounce-plus-discard play, then if it survives, keep a major threat in play. In lore terms, “Deceit” suits a scheming force that wins by misdirection, advantage, and sudden reversals.
Generated using gpt-5.4-mini
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Character Background
Deceit is a mythic Elemental Incarnation that feels built for a control or tempo shell, where its 5/5 body can stabilize the board while its cast triggers swing the game. If you spend {U}{U}, bouncing any other nonland permanent is excellent for clearing blockers, resetting a planeswalker, or saving your own key piece from removal; if you spend {B}{B}, the hand disruption can strip away a combo finisher or the best answer before it matters. Because both modes care about how it was cast, not just its colors, deckbuilding should lean into reliable blue-black mana and flexible cost reducers or mana fixing. Evoke {U/B}{U/B} makes it especially attractive as a modal spell with late-game upside: you can use it as an emergency bounce-plus-discard play, then if it survives, keep a major threat in play. In lore terms, “Deceit” suits a scheming force that wins by misdirection, advantage, and sudden reversals.
Generated using gpt-5.4-mini · Updated at 2026-08-11 01:10:45 UTC
